发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To reduce the burden of hardware by modeling a moving element represented as a polyhedron in a three-dimensional space, mapping texture information representing identification information on the moving element, and moving the moving element through three-dimensional coordinate transformation. SOLUTION: An image display part 53 in the center of a variable image display device is constructed of a liquid-crystal display(LCD), and patterns serving as plural kinds of identification information are variably displayed. A main CPU circuit includes a basic circuit 100 for controlling the various devices of a game machine in accordance with a control program and a circuit used for the various devices to drive the various devices in response to control commands from the basic circuit 100. An LCD circuit 106 serves to control outputs of the LCD display 53 of the variable image display device in response to control signals from the basic circuit 100. A moving element represented as a polyhedron in a three-dimensional space is modeled, texture information for representing identification information is mapped on the moving element, and then the moving element is subjected to three-dimensional coordinate transformation and moved.
申请公布号 JPH09140881(A) 申请公布日期 1997.06.03
申请号 JP19950327841 申请日期 1995.11.24
申请人 SANKYO KK 发明人 UGAWA SHOHACHI
分类号 A63F7/02;G06T3/60;G06T13/20 主分类号 A63F7/02
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