摘要 |
PROBLEM TO BE SOLVED: To achieve a shortening of a developing period and a reduction of a program capacity while reducing errors in display by processing the same contents in common between 2D and 3D. SOLUTION: An image data is applied to an internal coordinate calculating section 11 to calculate a position coordinate on a screen and either a 2D display or 3D display is judged by a 2D/3D judging section 12. Characters displayed in 3D are given a deep looking, a perspective and a parallax referring a table by a y coordinate generating section 13 for display, an x coordinate generating section 14 for display and a display CHR decision section 15 and a stereoscopic display is made on a display device 9. A CPU performs a processing in common between the 2D and 3D, thus reducing errors in display, shortening a game developing period and lowering a program capacity. |