摘要 |
The position of players which may be persons or other objects such as racing cars, sail boats etc. in a sports event is identified and this data is used to create a 3-D image of the event enabling the event to be viewed from any desired angle and also enabling the data to be transmitted to remote viewers enabling the viewers to view the event in 3-D and also to introduce virtual players to compete with real players in the event and to compete with other viewers. |