摘要 |
PROBLEM TO BE SOLVED: To enable a shooting skill competition based on 'clear' time by displaying earned points based on time spent for 'clear' action and deciding the best score among players according to the length of time spent for 'clear' actions until the specified game points are earned or the game is ended. SOLUTION: A game arithmetic part 11 for showing a game picture on a display 12 measures the play time of a game with the help of a timer part 111 and detects whether part or the whole of a specified target is rendered invalid. Consequently, a clear decision part 118 decides whether the whole or specified part of the game has been cleared, and if the clear decision part 118 decides that the whole or specified part of the game has been cleared, the timer part 111 seeks the time spent for the clear action, and a game score display and arithmetic part 112 displays the score based on the spent time. Thus, the best score is competitively determined among the players depending upon the length of time spent for the clear action until the specified points of the game are earned or the game is ended. |