发明名称 VIDEO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enable enjoying of versatile development of a highly variable game by arranging a game to let a player attack a control part of an enemy while the control part damaged as specified can be separated from the enemy to be used for the player. SOLUTION: A program is started and when a player 11 attacks 15 an enemy 13, the degree of the damage to a control part 12 of the enemy 13 attacked 15 is calculated by a CPU2. Then, it is judged whether the degree of the damage exceeds a specified value or not and when it exceeds the specified value, the control part 12 is separated from the enemy 13. After waiting for the player 11 to take the control part 12 separated, the player is allowed to change the position and direction of the enemy 13 to take 14 it on his side. In addition, in this game, a timer is set for a specified time and a decremental counting is performed to judge whether the time expires or not. When the time expires, the program is ended.
申请公布号 JPH0938338(A) 申请公布日期 1997.02.10
申请号 JP19950214129 申请日期 1995.07.31
申请人 TAITO CORP 发明人 KATO HISAKAZU;KURABAYASHI AKIRA
分类号 (IPC1-7):A63F9/22 主分类号 (IPC1-7):A63F9/22
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