发明名称 GAME MACHINE AND METHOD FOR PLAYING
摘要 PURPOSE: To provide effects for enhancing the properties of a game so as to keep the player feel thrill and excitement and to further stimulate his or her gambling spirit for excitement by setting small scoring the frequency of occurrence of which is relatively high compared with big scoring. CONSTITUTION: This game machine 10 generates special values advantageous to the player in accordance with the entrance into a specific scoring slot 13 of a ball shot out onto a game board 12. A variable display means 20 displays a variety of symbols in visible form while varying them in accordance with the entrance of the ball into the specific scoring slot 13, the results of display including a predetermined big scoring condition and a small scoring condition under specific conditions that occurs at higher probability than the big scoring. A value generation means 30 generates the first special value advantageous to the player if the result of display on the variable display means 20 corresponds to the big scoring condition; when the result corresponds to the small scoring condition, it generates the second special value that is small compared with the first special value. A control means 50 controls the contents of display on the variable display means 20 and the value generating action of the value generation means 30.
申请公布号 JPH08336644(A) 申请公布日期 1996.12.24
申请号 JP19950146385 申请日期 1995.06.13
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI;ISHII KENJI
分类号 A63F7/02 主分类号 A63F7/02
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