发明名称 Texturing and shading 3-D images
摘要 <p>A 3 dimensional image is textured for display on a screen by firstly receiving data comprising the location of each elementary area (pixel) of the screen and associated image data for that pixel. Texture image data is retrieved from a memory means in dependence on the image data and an appropriate portion of that texture image data is mapped onto the pixel. The number of pixels which share the same associated image data is determined and an incremental change in the mapping of the texture data onto pixels corresponding to a one pixel increment is also determined. For each pixel sharing the same image data as an adjacent pixel the previously derived texture image data for that adjacent pixel is combined with the incremental change in texture image data to thereby derive texture image data for that pixel. An arithmetic division for implementation using hardware or software is performed by firstly storing the reciprocal of each nth value in a range 0 to X where n is greater than 1 and storing the differences between the reciprocals of the intervening n-1 values. A mantissa and an operand for an arithmetic division are received. One of the stored reciprocals is retrieved in response to the most significant part of the received mantissa and a set of differences is retrieved in response to a least significant part of the received mantissa. The differences and the reciprocal are summed and the result is multiplied by the received operand, thereby giving the result of the arithmetic division.</p>
申请公布号 EP0725366(A2) 申请公布日期 1996.08.07
申请号 EP19960300622 申请日期 1996.01.30
申请人 VIDEOLOGIC LIMITED 发明人 FENNEY, SIMON J.;OVERLIESE, IAN J.;YASSAIE, HOSSEIN;DUNN, MARK E.;LEABACK, PETER D.
分类号 G06T15/04;(IPC1-7):G06T15/10 主分类号 G06T15/04
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