发明名称 |
IMAGE PROCESSING METHOD AND IMAGE PROCESSOR |
摘要 |
The direction of each ball from each player P to a ball B is calculated on the basis of the display coordinates of the player P and the coordinates of the ball B, an input direction is calculated on the basis of input information from cross keys (18), and the player P contained in a predetermined range is selected with the opposite direction to the input direction of the ball direction being the reference. An operator can arbitrarily select the player, and the selected player does not move in an unintended direction. The player direction from the ball B to the player P is calculated on the basis of the display coordinates of the player P and the coordinates of the ball B, the input direction is calculated on the basis of the input information from the cross keys (18), and when a deviation angle between the player direction and the input direction is within the predetermined range, the input direction by the cross keys (18) is converted to the player direction for moving the player P. The player can be moved as desired through a simple operation. |
申请公布号 |
WO9622581(A1) |
申请公布日期 |
1996.07.25 |
申请号 |
WO1996JP00085 |
申请日期 |
1996.01.19 |
申请人 |
SEGA ENTERPRISES, LTD.;MINE, YUICHIRO;YANAGIHORI, TAKAYUKI |
发明人 |
MINE, YUICHIRO;YANAGIHORI, TAKAYUKI |
分类号 |
A63F13/00;A63F13/10;G06F19/00;G06T7/00;G06T13/00;G06T13/80 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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