摘要 |
A game tests spatial perception in vertical and horizontal planes and physical responsiveness. A vertical planar display displays selected points thereon. A test point is displayed thereon and a player being challenged, upon seeing the test point, must select a response point on a corresponding planar horizontal response panel which is perceived to correspond to the test point position. The response point is then transferred to a corresponding location on the display, so that test and response points are both displayed. The distance between the points is measured as a score. The time interval between viewing the test point and response may also be recorded to be combined with the distance in a score. The horizontal response panel may be a touch sensitive screen. Competing players may each have a response panel shielded from other players.
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