发明名称 INTERACTIVE PROGRAMMING METHOD
摘要 A method of programming an interactive scenario on a multitrack storage media (4) is disclosed. The interactive scenario includes a number of time-synchronized frames on separable data streams which are related in content to one another. The interactive scenario is played back on an apparatus (2) which includes means for selectively retrieving the data streams at a given time. A decision-making goal is defined for the interactive scenario. Once the goal has been defined, a set of rules is developed, preferably using knowledge derived from an expert, which lead to the defined goal. The rules relate hierarchically whereby the conclusions of at least some of the rules are premises for other rules. The rules also logically relate whereby the conclusion of a final rule or rules corresponds to the decision-making goal. If the rules require premises to be obtained, queries are generated to interactively ask for the premises.
申请公布号 WO9609588(A1) 申请公布日期 1996.03.28
申请号 WO1995US12059 申请日期 1995.09.22
申请人 ACTV, INC. 发明人 FREEMAN, MICHAEL, J.
分类号 G06F17/30;G06N5/04;(IPC1-7):G06F17/00 主分类号 G06F17/30
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