发明名称 GAME MACHINE
摘要 A plurality of display areas 110A-1101 change and display a plurality of predetermined types of symbols in sequence, and a control section performs display control for causing each of the display areas to make a transition from display in a symbol stop condition to that in a dynamic condition in which the symbols change dynamically and further to make a transition from the display in the dynamic condition to that in the stop condition. An active gaming area determination section determines at least one display area used as an active gaming area among the plurality of display areas. A determination section determines whether or not a combination of the symbols displayed in each of the display areas selected by the active gaming area determination section is a predetermined combination when the display in the dynamic condition produced in the display areas determined by the active gaming area determination section becomes the display in the stop condition. A win processing section executes a predetermined game win process when the determination section determines that the combination of the symbols is the predetermined combination.
申请公布号 CA2180114(A1) 申请公布日期 1995.07.06
申请号 CA19942180114 申请日期 1994.12.28
申请人 KABUSHIKI KAISHA ACE DENKEN 发明人 TAKEMOTO, TAKATOSHI
分类号 A63F5/04;G07F17/32;G07F17/34;(IPC1-7):A63F5/04;A63F9/22 主分类号 A63F5/04
代理机构 代理人
主权项
地址