摘要 |
A human oriented object programming system provides an interactive and dynamic process for the incremental building of computer programs which facilitates the development of complex computer programs such as operating systems and large applications with graphic user interfaces (GUIs). The program is modeled as a collection of units called components. A component represents a single compilable language element such as a class or a function. The three major functionalities are the database, the compiler and the build mechanism. The database stores the components and properties. The compiler, along with compiling the source code of a property, is responsible for calculating the dependencies associates with a component. The build mechanism uses properties of components along with the compiler generated dependencies to correctly and efficiently sequence the compilation of components during a build process. |