摘要 |
PURPOSE:To provide a three-dimensional game device capable of reflecting a terrain formed in virtual three-dimensional space upon a game. CONSTITUTION:A game space operation section 100 sets game space, a pseudo three-dimensional image is synthesized in an image synthesizing section 200, and the synthesized image is outputted from a CRT 10. In this case, a terrain information memory section 106 stores terrain information regarding a game field, and object information regarding a movable body is changed by an object information change section, using the terrain information. Thereafter, pseudo three-dimensional image is synthesized in the image synthesizing section 200, on the basis of the changed object information and three-dimensional image information stored in a three-dimensional image information memory section 204. Thus, a player can freely move in virtual three-dimensional space via the moving body, while watching the pseudo three-dimensional image reflecting the terrain information. |