摘要 |
PURPOSE:To execute a real texture simulation in a comparatively short time by generating a mesh structure from position information of a lattice point on a photograph image of a two-dimensional lattice point and its adjacent position information. CONSTITUTION:In an input means 1, a lattice point of an object is designated by a pointing device, etc., a mesh structure is generated, and in a mesh structure generating means 2, artificial three-dimensional information is generated, based on the generated mesh. At the time of generating the mesh, for instance, a projective transformation is used. Also, a texture generating means 3 generates a texture to be fitted to the mesh. A simulation image display means 4 displays an image obtained by bringing the texture from the means 3 to mapping to a mesh generating part of the block 2. |