发明名称 SYMBOL ALIGNING GAME MACHINE
摘要 PURPOSE:To increase calculating speed for enabling rapid instruction by providing a calculating means for calculating an optimum hold object to realize a combination pattern of prize winning symbols and a teaching means for outputting the calculating result to teach a player. CONSTITUTION:When a push button 8 in an operating section 3 is depressed to set the number of betted coins and a push button 15 is depressed, a game is started and five cards are extracted at random to be indicated on an indicating section 3. When a push button 14 is further depressed, five coins of the maximum allowable number are betted. A CPU 18 performs possibility calculation for calculating an optimum hold object to indicate the result on the indicating section 3. When a player wants to release the card from hold, he can release the card by depressing a push button 10. In depressing the push button 15, any newly extracted cards replacing old ones are indicated. Whether or not the combination pattern of cards coincides with a prize winning pattern is judged so that coins allotted according to the prize winning pattern are repaid to the player.
申请公布号 JPH0330792(A) 申请公布日期 1991.02.08
申请号 JP19890166100 申请日期 1989.06.28
申请人 TAKASAGO DENKI SANGYO KK 发明人 HAMANO JUNICHI;MAIKERU UTSUDO;RII DANRATSUPU;TERII UIRUSON
分类号 A63F13/00;G07F17/32 主分类号 A63F13/00
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