摘要 |
PURPOSE:To increase calculating speed for enabling rapid instruction by providing a calculating means for calculating an optimum hold object to realize a combination pattern of prize winning symbols and a teaching means for outputting the calculating result to teach a player. CONSTITUTION:When a push button 8 in an operating section 3 is depressed to set the number of betted coins and a push button 15 is depressed, a game is started and five cards are extracted at random to be indicated on an indicating section 3. When a push button 14 is further depressed, five coins of the maximum allowable number are betted. A CPU 18 performs possibility calculation for calculating an optimum hold object to indicate the result on the indicating section 3. When a player wants to release the card from hold, he can release the card by depressing a push button 10. In depressing the push button 15, any newly extracted cards replacing old ones are indicated. Whether or not the combination pattern of cards coincides with a prize winning pattern is judged so that coins allotted according to the prize winning pattern are repaid to the player. |