发明名称 ELECTRONIC TYPE POSITION-OCCUPYING-GAME
摘要 PURPOSE:To enable the issue of a game to be instantly decided by deciding the issue of the piece game fixedly with an electronic type issue-deciding-machine, and by competing with each other for the occupation of a position. CONSTITUTION:A game playing order is determined by two players, and each player has 20 pieces S, 20 pieces T, and 10 pieces A. As a same board, a checkerboard-like one is used, and with a central line 8 for a boundary, the pieces of each player are to be put one by one alternately within each position. In this case, in place of putting the pieces, each only one ready-put piece of each player may be moved, but they cannot move each piece of them to the positions of each rival player. When the arrangement of the pieces is completed to some extent, then playing the game is declared, and the pieces of the players can be moved within the positions of their mutual rival players. When the pieces of the players and the pieces of their mutual rival players are put together, then the issue of the game is discriminated by an electronic type issue-discriminating machine, and the pieces of the player who lost the game are removed from the board. When the players can put their pieces S at their mutual rival positions, then the rival positions can be set as the players' positions, and at the rival positions, the marks of the players, positions are put. At the positions, the players can put their own captured pieces, but the rival players cannot put them there.
申请公布号 JPH02299678(A) 申请公布日期 1990.12.11
申请号 JP19890120839 申请日期 1989.05.15
申请人 AZUMA HITOYASU 发明人 AZUMA HITOYASU
分类号 A63F3/02;A63F13/00 主分类号 A63F3/02
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