发明名称 Game playing system
摘要 A game playing system for business use includes a plurality of independent game machines and transmission lines for connecting the game machines into a loop, data calculated in each of the game machines being sequentially transmitted to the other game machines through the looped transmission lines, whereby the game machines can be played in a game simultaneously within the same game space. Each of the game machines includes a count data calculating section for clearing running count data when data relating to the game machine itself are transmitted thereinto and for incrementing the running count data and transmitting the incremented data to the next game machine when data relating to the other game machines are transmitted thereinto and a date erasing section for discriminating whether or not the running count data is higher than a given reference level at each time when data are transmitted to the respective game machine and for forcedly clearing the game state data if the running count data is higher than the reference level, whereby even if there is created any abnormality in any one of the game machines defining the loop, the remaining game machines can be normally played in the game.
申请公布号 US4958835(A) 申请公布日期 1990.09.25
申请号 US19880250569 申请日期 1988.09.29
申请人 NAMCO LTD 发明人 TASHIRO, KOICHI;OKAMOTO, SHINICHIRO;OKAMOTO, TATSURO
分类号 A63F13/12;G07F17/32 主分类号 A63F13/12
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