摘要 |
PURPOSE:To obtain a reactable object by selecting an object to an input event and repeating a due action while deciding whether the object can react to the input event or not. CONSTITUTION:An event input means 1 monitors the state of the button of a mouse as well as the coordinate data (a) and sends the event data (b) to an object selecting means 2 when said button is pushed. The means 2 reads the hierarchy data (f) out of an object hierarchy data part 6 of an object data memory means 5 and outputs an object name (c) to an event condition deciding means 3 reads the event action correspondence data (g) out of an event action correspondence data part 7 and decides whether the data (g) satisfies the conditions or not. If so, the event satisfaction information (e) is outputted and the processing is through. If not, the information (e) is sent to the means 2. |