发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a variable and time-shortening operation of normal patterns where a game strategy can be interposed. SOLUTION: In a Pachinko game machine provided with a special pattern display device 6, a normal electric prize-winning accessory controlling opening/ closing of a special pattern starting area 14, and a normal pattern display device 10, when a prescribed condition is satisfied, a pattern varying time to defining the pattern from the variation start of the device 10 is reduced and the reducing operation is continued until the number of the times of the defined patter mode of the device 10 becoming a prize-winning pattern mode becomes prescribed number of times. The user is now required to target the opened accessory 15 in consideration of the number of the starting memories of the device 6. Namely, techniques are required to the player since adjusting hitting of balls corresponding to the situation becomes valuable so as to put two balls into the accessory 15 while the number of the starting memories are small or having to put only on ball into the accessory 15 while confirming accomplishment of the memories when the number of the starting memories are large.
申请公布号 JP2002028294(A) 申请公布日期 2002.01.29
申请号 JP20000217423 申请日期 2000.07.18
申请人 MARUHON IND CO LTD 发明人 SUZUKI NAOHIRO
分类号 A63F7/02 主分类号 A63F7/02
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