摘要 |
PURPOSE:To improve the learning efficiency while giving hints to actual various correct answers at proper levels, by applying a tile turn-over system using description of KANA (Japanese syllabary) characters. CONSTITUTION:When a learner supplies the KANA characters of an answer every character through a keyboard 3 with key operations, an answer check part 6 checks whether the input KANA characters are coincident or not with those characters included in each correct answer incorporated in a correct answer table 10. Then the KANA characters are written at the same positions in a store area 11 corresponding to the positions of all coincident characters. The input answer data of the input answer store area 11 are delivered and displayed to a display device 4 via a homonym control part 7 and a correct answer tile table 12. A display processing part 8 reads the input answer data corresponding to an array of tiles at the surface side out of the area 11 based on the information of the table 12. These input answer data are displayed in a color tile pattern of a multiplex structure. |