摘要 |
This invention provides a nuclear awareness game board apparatus, including a card deck and a game board on which are imprinted portions of a map of elements that are designed and correlated in a sequence for deliniating the human condition in a nuclear age between the heaven of survival and the hell of destruction. These elements are correlated by clock means, comprising a random number generator, the card deck and the map elements for governing the movement of the playing pieces on the board in a simple, educational game of skill and chance to be played by one or more players competing in pairs or as individuals, each player seeking to reach a goal by a succession of moves that involve mental simulation of nuclear age stress induced conditioning, fantasy, fears, strategy, foresight, planning and invention, as well as chance, enjoyment, suspense and challenge, in such a way as to educate the players to the heaven of invention for survival by requiring the players to say the word "negotiate" as a simulated offer to peacably settle disputes and potential disputes. The game pieces and tokens are selectively intergangeable and/or matable with each other. To this end, one or more tokens make up a piece according to the strategy used.
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