摘要 |
A game of skill in manipulation contains in a casing a movable endless belt, on which different obstructions are illustrated, for example a car, a multiplicity of large oil barrels, posts or other hurdles, which must be jumped over by a simulated motor bike/driver assembly which is supported by a device which can be moved transversely to the belt and can be controlled by the player of the game. An adjustable speed switch makes it possible to choose faster or slower playing speeds and a playing time switch, which is reset by each player, controls the duration of the game. A jump knob simulates jumping of the motor bike/driver assembly over the obstructions moved past the driver. A reverse/evasion knob permits the player to circumvent the obstruction instead of jumping over it, and a points counter records the respective points of each player.
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