发明名称 VIDEO DISPLAY METHOD OF REFLEX ACTION OF MOVING BODY.
摘要 Video-game display method presents a ball by four points (P, Q, S, T) defining e.g. a square, identified by x, y axis coordinates (P = x1y1, Q - x2y1, S = x1y2, T =x2y2). As well as representing straight wall rebound it can represent rebound from corners or curved surfaces as occurring when only one point P, Q, S, or T strikes an obstacle. Rebound of displayed ball from corners or curved surfaces appears more natural.
申请公布号 EP0026232(A1) 申请公布日期 1981.04.08
申请号 EP19790901336 申请日期 1980.05.07
申请人 NAMCO, LTD. 发明人 NAKAMURA, MASAYA
分类号 A63F13/00;G06F19/00;G09G1/00;G09G5/42;H04N7/00;H04N7/18 主分类号 A63F13/00
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