发明名称 VIDEO DISPLAY METHOD OF REFLEX ACTION OF MOVING BODY
摘要 Video-game display method presents a ball by four points (P, Q, S, T) defining e.g. a square, identified by x, y axis coordinates (P = x1y1, Q - x2y1, S = x1y2, T =x2y2). As well as representing straight wall rebound it can represent rebound from corners or curved surfaces as occurring when only one point P, Q, S, or T strikes an obstacle. Rebound of displayed ball from corners or curved surfaces appears more natural.
申请公布号 DE2953245(A1) 申请公布日期 1981.03.26
申请号 DE19792953245 申请日期 1979.10.17
申请人 NAMCO LTD;NAKAMURA M 发明人 NAKAMURA M
分类号 A63F13/00;G06F19/00;G09G1/00;G09G5/42;H04N7/00;H04N7/18 主分类号 A63F13/00
代理机构 代理人
主权项
地址
您可能感兴趣的专利