发明名称 COLLISION DETECTING METHOD OF MOVING BODY OF CRT DISPLAY AND OBSTACLE
摘要 Video-game display method presents a ball by four points (P, Q, S, T) defining e.g. a square, identified by x, y axis coordinates (P = x1y1, Q - x2y1, S = x1y2, T =x2y2). As well as representing straight wall rebound it can represent rebound from corners or curved surfaces as occurring when only one point P, Q, S, or T strikes an obstacle. Rebound of displayed ball from corners or curved surfaces appears more natural.
申请公布号 JPS5554980(A) 申请公布日期 1980.04.22
申请号 JP19780126865 申请日期 1978.10.17
申请人 NAMUKO KK 发明人 NAKAMURA MASAYA
分类号 A63F13/00;G06F19/00;G09G1/00;G09G5/42;H04N7/00;H04N7/18 主分类号 A63F13/00
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