发明名称 無線通信ゲームシステム
摘要 PROBLEM TO BE SOLVED: To enable entry to an optional parent machine by making a parent machine list displayable.SOLUTION: A parent machine packet including a parent machine number PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot and a payload is broadcast from a parent machine. Parent machine packets of all parent machines present within the communicable range (64) of an own machine are received, a parent machine list is created, and the parent machine list is displayed on an LCD. Then, a user or a player of the own machine selects one desired parent machine by looking, for example, at game names of the parent machine list and operating a cross key included in operation keys. Then, a connection request is transmitted to the parent machine by transmitting a child machine number CID of the own machine with an E slot designated by the parent machine packet.
申请公布号 JP5923082(B2) 申请公布日期 2016.05.24
申请号 JP20130266372 申请日期 2013.12.25
申请人 任天堂株式会社 发明人 田中 聖也;桑原 雅人;大江 徹;吉岡 照幸
分类号 A63F13/34;A63F13/795 主分类号 A63F13/34
代理机构 代理人
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