发明名称 GAME DEVICE, ITS CONTROL METHOD AND PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game device and the like moving objects in a course set in a virtual space. <P>SOLUTION: An automatic section and a shift section are prepared in front and back of a practice section of the course in the virtual space respectively; a setting part 205 sets the game device 201 to a trial mode when the position of the object is in a practice section and to an automatic mode when being in the automatic section or the shift section respectively; a calculation part 203 calculates the position, the speed, the acceleration and the like of the object a minute time later therefrom using steering parameters prepared previously in the automatic mode and steering inputs from the player in the trial mode respectively; and an updating part 204 makes a storage part 202 store the calculated position and the like for every minute time and sets the present position of the object, however, when the position of the object reaches the end of the shift section, resets the position of the object to the start end of the automatic section, resets the speed, the acceleration and the like to predetermined initial values and facilitates the player to perform repetitive practices on the practice section. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006149648(A) 申请公布日期 2006.06.15
申请号 JP20040344333 申请日期 2004.11.29
申请人 KONAMI CO LTD 发明人 FUJII DAISUKE
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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