发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing occurrence of time when interest in a notice performance allowing a character corresponding to each of a plurality of stages to appear stepwise is decreased.SOLUTION: A performance pattern of steps 2, 3 such that a probability of continuous execution of a performance pattern of next steps 3, 4 is larger when the number of actions is relatively smaller and a probability of continuous execution of a special ready-to-win performance (new development) is higher as the number of actions is relatively larger. As a result, as long as branching of an action is repeated, a possibility of advancing to a next stage remains, no advance to the next stage is not determined, and a degree of expectation toward continuation to the special ready-to-win performance is increased, thus suppressing occurrence of time when interest in a step-up notice performance is decreased.SELECTED DRAWING: Figure 243
申请公布号 JP2016105852(A) 申请公布日期 2016.06.16
申请号 JP20160048141 申请日期 2016.03.11
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;KATO YUJI;YASUFUKU ICHIRO;NAGAI KEISUKE;YAMAWAKI HARUAKI;EGUCHI SHOICHIRO
分类号 A63F7/02 主分类号 A63F7/02
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