发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which arouses expectations and excitement of a player from the beginning of start of a display game. <P>SOLUTION: When a ball wins a prize in a start hole 21, a random number is acquired and decided by a random number deciding means 1306. A decision reference thereof is switched to either a low probability reference or a high probability reference by a decision reference change means 1307. When the ball wins the prize in the start hole 21, a random number is acquired from a ready-to-win continuing random number generating means 1303 and decided by a ready-to-win continuing random number deciding means 1308. When a ready-to-win continuing random number value presents the ready-to-win continuing random number while the high probability reference is set to the random number deciding means 1306, a display control means starts the display game from a ready-to-win mode. When a case of starting the display game from the ready-to-win mode is continued a plurality of times, a probability change means 1309b successively improves a probability for the displayed result to be determined to a special stopped result mode for each display game. <P>COPYRIGHT: (C)2004,JPO
申请公布号 JP2003325821(A) 申请公布日期 2003.11.18
申请号 JP20020142907 申请日期 2002.05.17
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI;TSURUMI MASAYUKI
分类号 A63F7/02 主分类号 A63F7/02
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