发明名称 |
DEVICE AND METHOD OF SELECTING OBJECT FOR 3D PRINTING |
摘要 |
SOLUTION: A method of selecting an object from a video game for 3D printing comprises the steps of: periodically rendering a virtual environment of a video game for display at a succession of points in time; periodically recording information that enables a visual reconstruction of at least part of the rendered virtual environment at a succession of points in time; and periodically recording a predetermined set of values responsive to a state of at least part of the rendered virtual environment at a succession of points in time, the predetermined set of values enabling a model of a selected at least part of the rendered virtual environment to be generated that is configured for 3D printing.SELECTED DRAWING: Figure 8 |
申请公布号 |
JP2016207203(A) |
申请公布日期 |
2016.12.08 |
申请号 |
JP20160065801 |
申请日期 |
2016.03.29 |
申请人 |
SONY INTERACTIVE ENTERTAINMENT LLC |
发明人 |
RICHARD JAMES FORSTER;ANDREW JAMES BIGOS;JOSEPH CHARLES BOULSTER;NEIL JONATHAN BROWN;SUZUOKI MASAKAZU;HAYASHI MASAKAZU;NAGAI NORIHIRO |
分类号 |
G06T19/00;B33Y50/00;G09G5/00 |
主分类号 |
G06T19/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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