发明名称 |
GAME INTERRUPTION AND RECONNECTION MANAGEMENT |
摘要 |
A method, system and computer program product for managing interruption and reconnection of a game session in a 5 computer based gaming system having a computerized gaming machine devised for executing a game and being communicatively connected to a remote data storage, wherein: the execution of a game comprises at least one instance of determining a set of associated game session 10 data; an identity code is reserved for identification of each execution instance of a game; each determined set of associated game session data is associated with said identity code and stored in the remote data storage; and if an interruption occurs in the execution of a game, then 15 the identity code for the current game execution instance is associated with a status indicator indicating that said game execution has been interrupted. 66857131 (GHMatters) P88068.AU.4 STEPHANIET 10/07/15 1/$ 26 GDK CLIENT 26 API MODULE 1 SERVER REQUEST ACGDKU__ FLIP 16 API MODULE 8 =O |
申请公布号 |
AU2015203886(B2) |
申请公布日期 |
2016.08.04 |
申请号 |
AU20150203886 |
申请日期 |
2015.07.10 |
申请人 |
ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED |
发明人 |
ULF, LARSSON;OTTERLING, JAN |
分类号 |
G06F19/00 |
主分类号 |
G06F19/00 |
代理机构 |
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代理人 |
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地址 |
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