发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine suppressing lowering of an operation rate of the game machine and capable of continuously executing a performance providing a player with a predetermined feeling of expectation, while giving an opportunity of transfer to a game state advantageous to the player.SOLUTION: A voice/lamp control device causes a third symbol display device to simultaneously execute a continuation forenotice performance in parallel to a variable performance. In that case, the game machine sets to execute, besides the variable performance, the continuation forenotice performance during a time allocated for execution of the variable performance, so as to prevent the execution of the variable performance from being elongated with execution of the continuation forenotice performance. Consequently, a reserved variable performance can be quickly consumed so as to, even in a state where many variable performances are reserved, cause a player to continue the shooting of balls in that state. This configuration can thus suppress the lowering of operation rates of pachinko machines and, while giving players opportunities of getting a jackpot, continuously execute a performance providing the players with predetermined feeling of expectation.SELECTED DRAWING: Figure 20
申请公布号 JP2016127921(A) 申请公布日期 2016.07.14
申请号 JP20160000021 申请日期 2016.01.04
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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