发明名称 GAME CONTROL METHOD AND RECORDING MEDIUM
摘要 A method of controlling a fighting game is provided by a controller of a game terminal including the controller and a touch screen panel. The controller receives a selection of any one from among a plurality of avatars through the touch screen panel, receives, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar, and starts a match-up between a character corresponding to a player of the game terminal and the selected avatar. The controller repeatedly performs a process including selecting any one technique from among the plurality of techniques included in the avatar technique set and actuating the selected technique on the character.
申请公布号 US2016310837(A1) 申请公布日期 2016.10.27
申请号 US201615201920 申请日期 2016.07.05
申请人 CRAFTS & MEISTER CO., LTD. 发明人 SHONO Takashi;Funamizu Noritaka
分类号 A63F13/2145;A63F13/833;A63F13/533;A63F13/23;A63F13/35 主分类号 A63F13/2145
代理机构 代理人
主权项 1. A method of controlling a fighting game by a controller of a game terminal including the controller and a touch screen panel, the method comprising: receiving a selection of any one from among a plurality of avatars through the touch screen panel, the plurality of avatars corresponding to a plurality of first players respectively; receiving, from a game management server, information on an avatar technique set including a plurality of technique that is set by a first player corresponding to the selected avatar among the plurality of first players and is stored on the game management server; starting a match-up between a character corresponding to a second player using the game terminal and the selected avatar; repeatedly performing a process comprising selecting any one technique from among the plurality of techniques included in the avatar technique set, wherein said any one technique is selected by the controller of the game terminal used by the second player not the first player corresponding to the selected avatar, andactuating the selected technique on the character wherein the process further comprising: determining whether the actuated technique succeeds; and reducing stamina of the character corresponding to the second player when the actuated technique succeeds, wherein each of the plurality of techniques has a power for determining a reducing amount of the stamina, wherein selecting any one technique includes randomly selecting any one technique based on selection probabilities corresponding to the plurality of techniques, and wherein a selection probability of a first technique having a first power is higher than a selection probability of a second technique having a second power higher than the first power when a remaining amount of the stamina is less than a predetermined amount, and wherein a selection probability of the first technique is lower than a selection probability of the second technique when the remaining amount of the stamina is greater than the predetermined amount.
地址 Osaka JP
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