发明名称 |
GAME PROGRAM, GAME DEVICE, AND GAME CONTROL METHOD |
摘要 |
A game program product includes a computer-readable program embodied on a non-transitory computer-readable storage medium. The computer-readable program, when executed by a computer, is to cause a computer to perform at least: controlling a display device to display a path indicator on a screen of the display device, the path indicator indicating a path on which a tracing operation should be made during a prescribed operating time period from a prescribed starting time until a prescribed ending time. Controlling the display device includes, but is not limited to, controlling the display device to gradually display the path indicator on the screen in accordance with a length of the prescribed operating time period. |
申请公布号 |
US2016361650(A1) |
申请公布日期 |
2016.12.15 |
申请号 |
US201615246697 |
申请日期 |
2016.08.25 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO., LTD. |
发明人 |
TERAO Keishi;SEKINE Risa;TAKAHASHI Hiroaki;MOTOHASHI Eriko |
分类号 |
A63F13/53;A63F13/426;A63F13/2145;A63F13/25;A63F13/44 |
主分类号 |
A63F13/53 |
代理机构 |
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代理人 |
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主权项 |
1. A game program product comprising a computer-readable program embodied on a non-transitory computer-readable storage medium, the computer-readable program, when executed by a computer, to cause a computer to perform at least:
controlling a display device to display a path indicator on a screen of the display device, the path indicator indicating a path on which a tracing operation should be made during a prescribed operating time period from a prescribed starting time until a prescribed ending time, wherein controlling the display device comprises controlling the display device to gradually display the path indicator on the screen in accordance with a length of the prescribed operating time period. |
地址 |
Tokyo JP |