发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of increasing a desire to play by giving a strong impact to a player relating to player's technical participation by a stop operation to identification information. SOLUTION: A pachinko game machine 10 comprises a game board 14, a movable body 602, a rotary reel device 500 for varying and stop-displaying identification information, and an operation button 80 for stop-displaying the identification information variably displayed at the rotary reel device 500 by an operation by the player. Big winning drawing is executed with the passing of a game ball through a first start port 25 or a second start port 44 as a trigger, more advantageous big winning drawing is executed when the game ball passes through the second start port 44 rather than the first start port 25, and when executing a slot game with the passing through either one of the first start port 25 and the second start port 44 as a trigger, the movable body 602 is moved so as to stop-display the identification information variably displayed at the rotary reel device 500 in a prescribed form by the movement form of the movable body 602. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009056000(A) 申请公布日期 2009.03.19
申请号 JP20070224087 申请日期 2007.08.30
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F7/02 主分类号 A63F7/02
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