发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing such a case that a player cannot comprehend the number of continuation times of a jackpot on the basis of the number of performance images selectable by the player as performance images to be reproduced during a special game.SOLUTION: In a Pachinko game machine 1, when a game result turns out a jackpot, a type of the jackpot is selected. When a 10R probability variable winning or a 13R normal winning is selected, a selection image for selecting a performance image is displayed on a screen, and the performance image selected by the player is reproduced during the jackpot game. However, when a 16R probability variable winning or an RUB (Rank-Up Bonus) is selected, the player cannot select a performance image, so that the selected performance image is not reproduced during the jackpot game. However, similarly to a case where a jackpot game is executed by the 10R probability variable winning and the 13R normal winning, update processing is executed for performance images selectable by the player, and, when a selection screen is displayed, it becomes selectable.SELECTED DRAWING: Figure 10
申请公布号 JP2016214959(A) 申请公布日期 2016.12.22
申请号 JP20160185533 申请日期 2016.09.23
申请人 KYORAKU SANGYO CO LTD 发明人 SUEMATSU TAKAHIRO;MIYAZAKI TSUYOSHI;MOMOSE TOMOYA;SUEISHI KANAKO;WACHI TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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