发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the problem that players become bored at an early stage.SOLUTION: Operation means is operated in one dynamic display mode, and a display frequency of information by information display performance means is determined by frequency determination means. The frequency determined by the frequency determination means is notified to a player by notification means. If the operation means is operated, an operation effective period in which the operation is determined as effective is determined by effective period determination means. In this way, it is possible to enjoy by predicting as to whether at what timing in the one dynamic display mode, frequency information with which the player is notified by the notification means is set. Accordingly, the problem that players become bored with games at an early stage can be suppressed.SELECTED DRAWING: Figure 7
申请公布号 JP2016120422(A) 申请公布日期 2016.07.07
申请号 JP20160077594 申请日期 2016.04.07
申请人 SANYO PRODUCT CO LTD 发明人 NIIZEKI MASATO
分类号 A63F7/02 主分类号 A63F7/02
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