主权项 |
1. A system for customizing game entities played in a video game, the system comprising:
one or more physical processors configured by computer-readable instructions to:
receive information stored by a physical object from a reader operatively coupled to or included at a point of purchase computing platform located at a retail location, the physical object and the information stored thereon being associated with a game entity that is controlled by a user in a video game that takes place in a virtual space, wherein the appearance of the physical object represents the game entity;receive information indicating purchase of a customization for the game entity at the point of purchase computing platform, the customization being associated with a parameter value for a parameter of the game entity in the virtual space; andeffectuate storage of the parameter value associated with the customization, such storage effectuating implementation of the parameter value for the parameter of the game entity in the virtual space. |