发明名称 CUSTOMIZING A GAME ENTITY ASSOCIATED WITH A PHYSICAL OBJECT AT A POINT OF PURCHASE
摘要 A system and method for customizing a game entity that is played in a video game are disclosed. The video game may take place in a virtual space. Users may access the virtual space via computing platforms. Users may participate in the video game by controlling game entities in the virtual space. Individual ones of the game entities may be associated with a physical object that stores information related to the associated game entities. The stored information may be implemented by virtue of a computing platform receiving the stored information. The stored information may include information related to a customization of the associated game entity that is purchased by a user at a retail location. At least some of the stored information may be written to the physical object using a read/write platform that is included at a point of purchase computing platform in the retail location.
申请公布号 US2016206959(A1) 申请公布日期 2016.07.21
申请号 US201514598218 申请日期 2015.01.15
申请人 Disney Enterprises, Inc. 发明人 NELSON Robert
分类号 A63F13/58 主分类号 A63F13/58
代理机构 代理人
主权项 1. A system for customizing game entities played in a video game, the system comprising: one or more physical processors configured by computer-readable instructions to: receive information stored by a physical object from a reader operatively coupled to or included at a point of purchase computing platform located at a retail location, the physical object and the information stored thereon being associated with a game entity that is controlled by a user in a video game that takes place in a virtual space, wherein the appearance of the physical object represents the game entity;receive information indicating purchase of a customization for the game entity at the point of purchase computing platform, the customization being associated with a parameter value for a parameter of the game entity in the virtual space; andeffectuate storage of the parameter value associated with the customization, such storage effectuating implementation of the parameter value for the parameter of the game entity in the virtual space.
地址 Burbank CA US