发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance attraction of a performance using operation means in a game machine including the operation means capable of changing to a state which can be recognized as differing from a normal state, by a player's feeling.SOLUTION: A game machine 1 includes operation means 10 that can be operable by a player and is capable of changing from a first state as a normal state to a second state which can be recognized as differing from the first state by a feeling of the player. In an operation performance in which operation effective time for making effective operation of the operation means 10 is set, the operation means 10 may be intermittently changed from the first state to the second state. In the operation performance, an instruction 12 for maintaining a state, where the player is in contact with the operation means 10, is preferably issued during the operation effective time of the operation.SELECTED DRAWING: Figure 3
申请公布号 JP2016198444(A) 申请公布日期 2016.12.01
申请号 JP20150082770 申请日期 2015.04.14
申请人 SANEI R & D CO LTD 发明人 SASAKI YOSHIKAZU;ANDO YASUAKI;NISHIMURA HITOSHI
分类号 A63F7/02 主分类号 A63F7/02
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