发明名称 METHOD FOR RENDERING MULTI-CHANNEL AUDIO SIGNALS FOR L1 CHANNELS TO A DIFFERENT NUMBER L2 OF LOUDSPEAKER CHANNELS AND APPARATUS FOR RENDERING MULTI-CHANNEL AUDIO SIGNALS FOR L1 CHANNELS TO A DIFFERENT NUMBER L2 OF LOUDSPEAKER CHANNELS
摘要 Multi-channel audio content is mixed for a particular loudspeaker setup. However, a consumer's audio setup is very likely to use a different placement of speakers. The present invention provides a method of rendering multi-channel audio that assures replay of the spatial signal components with equal loudness of the signal. A method for obtaining an energy preserving mixing matrix (G) for mixing L1 input audio channels to L2 output channels comprises steps of obtaining (s711) a first mixing matrix G, performing (s712) a singular value decomposition on the first mixing matrix Ĝ to obtain a singularity matrix S, processing (s713) the singularity matrix S to obtain a processed singularity matrix Ŝ, determining (s715) a scaling factor a, and calculating (s716) an improved mixing matrix G according to G=a U Ŝ VT. The perceived sound, loudness, timbre and spatial impression of multi-channel audio replayed on an arbitrary loudspeaker setup practically equals that of the original speaker setup.
申请公布号 US2016174008(A1) 申请公布日期 2016.06.16
申请号 US201414906255 申请日期 2014.07.18
申请人 THOMSON LICENSING 发明人 BOEHM Johannes
分类号 H04S3/02;H04S7/00 主分类号 H04S3/02
代理机构 代理人
主权项 1. A method for rendering L1 channel-based input audio signals to L2 loudspeaker channels, where L1 is different from L2, the method comprising steps of determining a mix type of the L1 input audio signals, wherein the mix type specifies a coordinate system used for defining speaker positions and wherein possible mix types include at least one of spherical, cylindrical and rectangular; performing a first delay and gain compensation on the L1 input audio signals according to the determined mix type, wherein a delay and gain compensated input audio signal with L1 channels and with a defined mix type is obtained; mixing the delay and gain compensated input audio signal for L2 audio channels, wherein a remixed audio signal for L2 audio channels is obtained; clipping the remixed audio signal, wherein a clipped remixed audio signal for L2 audio channels is obtained; and performing a second delay and gain compensation on the clipped remixed audio signal for L2 audio channels, wherein L2 loudspeaker channels are obtained; wherein the mixing uses an energy preserving mixing matrix G that is obtained by obtaining a first mixing matrix Ĝ from virtual source directions and target speaker directions using a panning method; performing a singular value decomposition on the first mixing matrix Ĝ according to Ĝ=U S VT, wherein U ∈ L2×L2 and V ∈ L1×L2 are orthogonal matrices and S ∈ L2×L2 is a singularity matrix and has s first diagonal elements being the singular values of G in descending order and all other elements of S are zero; processing the singularity matrix S, wherein a quantized singularity matrix Ŝ is obtained with diagonal elements that are above a threshold set to one and diagonal elements that are below a threshold set to zero; determining a number m of diagonal elements that are set to one in the quantized singularity matrix Ŝ; determining a scaling factor α according toa=L1for(L2≤L1)ora=L2for(L2>L1);and calculating the energy preserving mixing matrix G according to G=α U ŜVT.
地址 Issy-les-Moulineaux FR