摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing interest in a game.SOLUTION: When the number of consumed games reaches 100 in an acquisition challenge state, a shift is made to a first shift challenge state. In the first shift challenge state, AT shift lottery processing is executed for the number of pieces of lottery group information. When AT winning occurs in the AT shift lottery processing, a shift to an AT state occurs. When AT winning does not occur in the first shift challenge state, a new rotation of an acquisition challenge state is started. When lottery group information is not acquired in the acquisition challenge state, a shift is made to a second shift challenge state and AT shift lottery processing is executed in a mode differing from that of the first shift challenge state. When five pieces of lottery group information are acquired in the acquisition challenge state, a shift to a promotion challenge state occurs.SELECTED DRAWING: Figure 10 |