发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of executing a performance which enhances the attractiveness of a game.SOLUTION: In a probability variable game state after a big winning is completed, a read-ahead continuous notice performance is executed. Specifically, when a retention increase command is received (S1801: YES), it is determined whether the read-ahead continuous notice performance is executed or not (S1804). When a first notice performance is executed, a first flag is turned "ON" (S1809, S1812). At this time, when it is determined that a second notice performance is executed (S1811: YES) or when it is determined that a third notice performance is executed (S1805: YES), the second notice performance or the third notice performance is executed in parallel to the first notice performance.SELECTED DRAWING: Figure 18
申请公布号 JP2016165662(A) 申请公布日期 2016.09.15
申请号 JP20160126080 申请日期 2016.06.24
申请人 KYORAKU SANGYO CO LTD 发明人 WATANABE NAOYUKI
分类号 A63F7/02 主分类号 A63F7/02
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