摘要 |
PROBLEM TO BE SOLVED: To enhance interest in a winning game.SOLUTION: When a game state becomes a probability variable state after a generated jackpot game is terminated, the performance content of a difficulty level performance is decided from among a performance content in which one star image is displayed, a performance content in which two star images are displayed, and a performance content in which three to five star images are displayed. When a game state becomes a non-probability variable state after the generated jackpot game is terminated and a jackpot determination random number matching a jackpot determination value is stored in main control RAM, the performance content of the difficulty level performance is decided from between the performance content in which the two star images are displayed and the performance content in which the three to five star images are displayed. When a game state becomes the non-probability variable state after the generated jackpot game is terminated and the jackpot determination random number matching the jackpot determination value is not stored in the main control RAM, the performance content of the difficulty level performance is decided from the performance content in which the three to five star images are displayed. |