发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve a problem that a control of an advantageous state in which a special game state is likely to be generated becomes monotonous, and thereby a boring feeling is unintentionally given to a player.SOLUTION: The game machine is so configured that after a control is made for a specific period to a special state in which a small win is more likely to be generated than in a normal state, the special state is terminated for a moment, and after a lapse of a prescribed period the special state is restored. In this way, while the special state is temporarily terminated, a generation frequency of the small win is reduced, and thereby it is possible to prevent a game in the special state from becoming monotonous. Accordingly, amusement of games can be enhanced.SELECTED DRAWING: Figure 26
申请公布号 JP2016187655(A) 申请公布日期 2016.11.04
申请号 JP20160155226 申请日期 2016.08.08
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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