摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of favorably improving an attention degree of a game.SOLUTION: When a game ball enters any of a through-gate 35A and a special winning hole 52, a Pachinko machine 10 executes a performance for game rounds on a display screen 42a of a symbol display device 42. When a ball enters the special winning hole 52, a transfer lottery to an opening/closing execution mode for permitting a win of a special electric winning device 32 is executed. The game ball passing through the through-gate 35A is distributed to any of the special winning hole 52 and a general winning hole 53 by a special generator 33. When the game ball is distributed to the special winning hole 52, the performance for the game rounds based on the entry in the through-gate 35A is started as the performance for the game rounds corresponding to the entry in the special winning hole 52. |