摘要 |
PROBLEM TO BE SOLVED: To provide an amusing game machine which keeps expectance for a long period by diversifying the finishing condition of a high-probability replay. SOLUTION: When internally winning a prescribed prize-winning bonus (e.g. a pattern of a cherry) during a high-probability replay period, the high- probability replay period is finished, the prize-winning bonus is plurally provided, and thereby a player gets to know the finish of the high-probability replay period by looking at patterns corresponding to the prescribed prize-winning bonus stopped and displayed at reels. Thus, game features are diversified more. COPYRIGHT: (C)2004,JPO
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