发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide an amusing game machine which keeps expectance for a long period by diversifying the finishing condition of a high-probability replay. SOLUTION: When internally winning a prescribed prize-winning bonus (e.g. a pattern of a cherry) during a high-probability replay period, the high- probability replay period is finished, the prize-winning bonus is plurally provided, and thereby a player gets to know the finish of the high-probability replay period by looking at patterns corresponding to the prescribed prize-winning bonus stopped and displayed at reels. Thus, game features are diversified more. COPYRIGHT: (C)2004,JPO
申请公布号 JP2003310859(A) 申请公布日期 2003.11.05
申请号 JP20020116058 申请日期 2002.04.18
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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