发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To achieve the continuation of the variable display of identifying information (special figures) while allowing the players to sustain expectations even when the ready-for-winning display aspect is not established on the preset valid line. <P>SOLUTION: A special pattern display part 4b having display areas 401 to 409, in which valid lines, three horizontally and two diagonally, are previously set, carries out the variable display with variable display parts 4L, 4C and 4R as units (a). When the same numeral figures line up on any of the valid lines, the big win is earned. At the stage where the variable display of the variable display parts 4L and 4C is stopped, even if the same numeral figures are temporarily stopped in the display areas 401 and 406, the ready for winning display aspect is not yet presented (b). So, another valid line 410 to be built up by the display areas 401, 406 and 408 is set up by the performance of a character 411 to establish the ready-for-winning display aspect on the new valid line 410 (c). Thereafter, the variable display of the variable display part 4R is stopped, too and the special figures are temporarily stopped also in the display area 408 (d). <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004089447(A) 申请公布日期 2004.03.25
申请号 JP20020254884 申请日期 2002.08.30
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;HIRATA SEIYA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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