发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of causing a story performance to properly progress without increasing a control load and an information amount stored in a storage area.SOLUTION: In a special game state, a sub CPU71 causes a story performance (for example, a series of story performances) to progress according to the number of consecutive jackpots (for example, a value of a during-ST consecutive win counter) in the special game state and the number of sets. Meanwhile, in a specific game state, it executes a story performance (for example, relevant story performance) relevant to a story performance (for example, the series of story performances) executed in the special game state.SELECTED DRAWING: Figure 49
申请公布号 JP2016187467(A) 申请公布日期 2016.11.04
申请号 JP20150069007 申请日期 2015.03.30
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 SUZUKI YUSUKE;TSUJIMURA YUKI;NISHIOKA RYOTA
分类号 A63F7/02 主分类号 A63F7/02
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