发明名称 SYSTEM AND METHOD OF MEASURING PHYSICAL ACTIVITY TO PROGRESS IN GAME
摘要 A computerized system and method for measuring physical activity to advance play in a game. In example embodiments, a cell phone generates a screen display and the game is played through the mobile device. The measurement of physical activity progresses the player through the game by progressing the player through “game days,” by permitting the player to travel from a current location to another location on a map of the game, by earning rewards points for the player that may be utilized in game play, etc. A specified number of steps equates with a game day and a complete game is measured in game days. The device tracks physical activity, related game days, and completion of games. During a game day, a player advances in the game as well as encounters challenges and obstacles and may be prompted to make other decisions related to the game play.
申请公布号 US2016354683(A1) 申请公布日期 2016.12.08
申请号 US201414300936 申请日期 2014.06.10
申请人 Humana Inc. 发明人 Palmisano Chris;Sawyer Benjamin Gibson
分类号 A63F13/40 主分类号 A63F13/40
代理机构 代理人
主权项 1. A computerized method for playing a game comprising a computerized device executing programming instructions for: (a) storing at said computerized device: (i) identifying data for a player;(ii) a plurality of game commands; and(iii) for each game command, an activity level;(iv) a game time unit corresponding to a specified activity level;(v) a game end time corresponding to a plurality of game time units; and(vi) a game end time counter; (b) receiving at said computerized device an activity level value for said player related to a physical activity performed by said player; (c) adding by said computerized device to a point total said activity level value; (d) receiving from said player a selection of one of said game commands; (e) in response to said game command received from said player: (i) advancing by said computerized device an avatar in said game, wherein the advancement of the avatar is from one location of a virtual map to second location; and(ii) decreasing by said computerized device said point total by an activity level corresponding to said game command;(iii) if said activity level value equals or exceeds said specified activity level, increasing said game end time counter by said game time unit; and (f) repeating steps (b)-(e) until said game end time counter equals or exceeds said game end time.
地址 Louisville KY US