发明名称 |
INTERACTIVE VIDEOGAME USING A PHYSICAL OBJECT WITH TOUCHPOINTS |
摘要 |
A videogame includes a peripheral device that senses the presence and identity of toys near or on the peripheral. Each of the toys includes an identification device such as an RFID tag. Each of the toys is also associated with a corresponding game character or object. The toys include touchpoints that can be used to affect and navigate gameplay. Further, the toys include programmable payloads that can be programmed in response to gameplay. |
申请公布号 |
US2017113129(A1) |
申请公布日期 |
2017.04.27 |
申请号 |
US201514919575 |
申请日期 |
2015.10.21 |
申请人 |
Activision Publishing, Inc. |
发明人 |
Doptis Daniel M.;McCombs Shea C.;Steel Jan-Erik |
分类号 |
A63F13/214;A63F13/24;A63F9/24;A63F13/803 |
主分类号 |
A63F13/214 |
代理机构 |
|
代理人 |
|
主权项 |
1. A physical object for use in play of a videogame, comprising:
a plurality of parts together in a form representative of a game item, the plurality of parts including a first part comprising (i) a first capacitive touch sensor for receiving a user input and (ii) a first programmable electronic payload; a transceiver configured to provide for communication with a gaming device executing the videogame; circuitry for programming the first programmable electronic payload in response to a command received from the gaming device executing the videogame, said command comprising information relating to a user customization received by the videogame; and circuitry for activating the first programmable electronic payload in response to an indication of a user input received by the first capacitive touch sensor. |
地址 |
Santa Monica CA US |